Monday, 16 September 2024

Gamification of Extended Discussion

Earlier in the year, during a guided reading session, I focused on introducing extended discussion and establishing ground rules for talk with a group of students. I felt a little discouraged as the lesson did not go as well as planned and after a couple of weeks, I decided not to focus on it as much as I should have. At the time I felt that it was more important to establish routines and to get to know my students. 

Later in the year, I decided to revisit introducing extended discussions and explored ways to make it more effective. I was fortunate that my Team 5 Team Leader (Rob Wiseman) shared a template he had created to gamify the process. When I first trialed it with a group of target students in my literacy group, it was a success. Extended discussion time become a lot more fun to do, especially for the boys in the group. The aim was to prevent the cases of gold from being taken by the character Neo (from the Matrix). 

Here is an example of the template I used:



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